Brixtan wrote:Schim wrote:I understand I am not Runic, and there are very smart people working with numbers who probably know more than I do. They have access to sales figures by platform for Torchlight 1, and all of that fancy stuff. But while my anecdotal evidence cannot support generalizations (which I understand my supposition is based off of), I do know that if Torchlight were to be made available as a direct port for Linux, even just for the most popular distros, my father would be more than willing to pay for it to support something he really believes in.
I think the point Brian and others are trying to make is that your father would likely be one of only a handful of people who would pay for it. For a small dev team of <35 people, it doesn't make any good business sense to spend several months working on a TL2 port for an OS that less than 5% of the PC using population would even use. Let alone, how many of those 5% Linux/wine/etc users would even BE interested in paying for TL2? The return on investment for something like that would be so small that they could better spend that exact same amount of dev time making something for a platform that would SELL (say the 360/PS3 for example).
Really not sure why people are failing to grasp this concept.
And my point was that while 20% of computer users might own a Mac, I do not think that the proportion of those willing to purchase TL2 who would not already have a Windows version would be much higher than the Linux port. I am highly skeptical of Mac ports for games like Torchlight increasing sales enough to justify the costs. Though, as I said above, I do not have access to sales figures Runic has, so I suppose they might know best.
It might be worth pointing out that Frozenbyte realeased Linux ports of Trine and Trine 2, despite the fact that they are smaller than Runic. If they found it worthwhile, I wonder why Runic might not. Complexity? Possibly. But then again, is it really worth the complexity porting to OS X, too?
I'd really like to see a Kickstarter for projects like this.