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so I don't have a problem with normal being easy
I think TL2 should have a "children's" mode (no offense meant to anyone)
I think the art style for TL2 can definitely be enjoyed by both old and young alike (where as POE and D3 seem to be for a more "mature" audience)
so I think it's great if TL2 has a difficulty that can appeal to a younger audience also
Crypto137 wrote:1) What does a beta invite look like?
2) Have your Runic Account Management page changed?
jamesL wrote:I've read many tweets and posts where people say something like "my 6 year old daughter loved the first TL, so I bought the pre-order as soon as it was available"
so I don't have a problem with normal being easy
I think TL2 should have a "children's" mode (no offense meant to anyone)
I think the art style for TL2 can definitely be enjoyed by both old and young alike (where as POE and D3 seem to be for a more "mature" audience)
so I think it's great if TL2 has a difficulty that can appeal to a younger audience also

Shixax wrote:Good feedback, I appreciate the time you took to write this, thanks. I personally believe groups of max 4 people would be good, because if there's too many people on-screen it could be mayhem. Maybe that's just me, but I sure hope when playing online they allow us to limit the amount of people with let in our games.

adoomgod wrote:Um, I'm going to be blunt but please don't take offense: that's what easy mode is for. In my mind:
Easy - young peoples, and people who just aren't that great at vidja games (which there is nothing wrong with)



travisbaldree wrote:1We don't do as much movement speed boost as in TL1, so we don't expect you to move a TON faster - movement speed tuning has a lot to do with areas and traversal times, especially since we have more backtracking and much bigger zones than TL1. Nobody likes walking slowly past a big pile of corpses to get back to where they want to be.
2We're planning on autoassigning you a color in MP games. Just didn't quite get around to it for these first builds.

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