Tutorial 1import torchlight OGRE
meshes to BLENDER (only for static objects)
3dmax user follow this link :
viewtopic.php?f=6&t=2311you need : the original Torchlight game :
http://www.torchlightgame.comBlender :
http://www.blender.orgPython :
http://www.python.org/download/OgreCommandLineTools :
http://www.ogre3d.org/download/toolsBlender Import Script (to downlaod click on sources there) :
http://www.ogre3d.org/wiki/index.php/BlenderImportnote: use 32 bit downloads, if you have a 64 bit system. 'cause sometimes the 64 bit versions don't work very well. (thanks servvs)
1. install first python, then blender
2. download and install OgreCommandLineTools, note : this install the OgreXmlConverter.exe too
3a. download the blender import script "ogre_import.py"
3b. edit the ogre_import.py file in line 71 (in old scipt was it in line 127) and let the script know where OgreXmlConverter.exe is installed
for example : IMPORT_OGREXMLCONVERTER = "C:\\OgreCommandLineTools\\OgreXmlConverter.exe"
3c. save ogre_import.py and copy it to blender script folder, for example : C:\Program Files\Blender Foundation\Blender\.blender\scripts
4. unzip Pak.zip in your custom folder. you find Pak.zip in Torchlight install folder
5. in media\models\barrel you will find a barrel mesh, let us import this mesh to blender
6. start blender, press X key to delete the cube, then click on file and import OGRE.mesh, now select the barrel.MESH.
that's all.
now you can modify the mesh
example :
http://i35.tinypic.com/2cr3hq1.jpgif you don't know how i put the texture on barrel, then you must first start to learn blender
you can find videotutorials here :
viewtopic.php?f=6&t=846Tutorial 2 - work in progressexport blender mesh to torchlight OGRE
you need :the original Torchlight game :
http://www.torchlightgame.comBlender Mesh Exporter :
http://www.ogre3d.org/wiki/index.php/Blender_Exporterwork in progress !