by Jerb » Sat Jun 09, 2012 5:46 am
So does it seem to anyone else that Rim Lighting 'on' actually makes enemies/npcs blend into the environment more than having the feature turned off. I personally have to turn it off just to be able to keep focused on the enemies around me. Maybe add and option to darken/increase the contrast of characters/enemies against the background environment without giving a sheen/glowing effect on the model itself. Please bump so Runic can see this if you agree.