GAME related
- When finding a weapon, is the DPS indication calculated on ALL theextra damage the item has? ( ex. +16 fire damage , +7 ice damage ) or just on the main damage types?
- When dualwielding, lets say i have 2 weapons of 100 DPS - my DPS would be 150 dps ( 100% main hand - 50% offhand? ) lets say my offhand has a +10% attack speed - does this apply to both weapons?
- whats with the attackspeed when dualwielding? It just keeps the same but u use the other hand - there is no advantage in dualwielding then since u want to fast hit with a damage penalty on the offhand
- how does the damage calculation works in the overview sheet ( pressing C ) - where you see ur damage ( physical / ranged / magic )?
- on the Destroyer , when using the first skill u get ( the AOE in-front-of-you skill ) does it addup the dual wield damage or only the main hand damage?
- is there a way when setting ur statpoints to raise your HP? or is the HP & Mana ammount just determined by lvl - class - items?
- Will there be a way to 'order' the dropped items, instead of all items overlapping eachother.
- Is there / will there be a way to see the cumulated amount of damage you do? ( now u see physical / ranged / magic seperate ) sometimes making it hard to decide what items are best.
- further on the above question : in the overviesheet where u see the 3 types and amounts of damage - do these hold te speed modifier? - a 'slowest' 2hander with 90-100 damage or a 'fastest' 1 hander wit 60-70 will most likely display misleading numbers? as the fast one hander will have more damage output.
- when dualwielding a Gun & a Sword ( where gun is mainhand ) : u are unable as a destroyer to use your skills., when wielding Sword & Gun ( sword main hand ) its OK.
- when dualwielding sword and gun - when attacking an enemy - u will stop at ranged range and start shooting, but never go into melee - where i would prefer to go melee wih sword and shoot also in melee range.
- Does the difficulty setting influences the loot quality ( better damageon weapons, more armor on amor, ... ) and related to it - is the stash shared over chars with a different difficulty setting?
GENERAL
- are there any options to expand the inventory as it is really small - seeing that for example Gems take a full slot and dont stack, tyou quickly run out of space.
- is there in any way a possibility to create a HighDefinition version of TL ( using the torchEd or something else? )
- what are the possibilities to create a COOP mode? ( using torchED or something else? )
- I am unable to enable AntiAliasing , when doing so and applying - game restarts, but when going to options, the checkbox remains unchecked.
- Will there be Blooming effect available sometime? i love blooming effect as it increases the fantasy setting and adds color and depth to the atmoshpere.
- is it possible to ( ingame or trough a notepad-edit of a file ) to boost TL graphiclly even more?
- I have a laptop and a desktop : generally i play on my desktop, at nightfall, i take my laptop and get in beb to paly a little more - but im forced to play a seperate game. is there a way to 'import' a savegame from one client to another? so i can copy that file ( or more ) to my laptop TL game, and continue m char, then , copy from laptop to desktop again, and continue there etc etc... ( also in addition - desktop is steam version - laptop is not - will this be a problem? ) - or as mentioned somewhere on the forum : make a sort of portable version? ( on USB stick, and just play from there? Would be awesome)
- Whats with the long loading times? even on massive machine i get a boot time for TL around 30-45 secs, and a floorload around 15-20 secs?
a whole lot of small questions / remarks
but Runic Games, double thumbs up for the great game, the tight deadline, the short develop time, the low price ( wich in these days imo is a very nice gesture to the players ) and a fantastic atmosphere and fun ingame!




