
travisbaldree wrote:item recipes for item combination had some changes to how they function, for instance.


Arkham wrote:This is great stuff!travisbaldree wrote:item recipes for item combination had some changes to how they function, for instance.
Does this mean that item crafting/transmuting is definitely in?


Arkham wrote:This is great stuff!travisbaldree wrote:item recipes for item combination had some changes to how they function, for instance.
Does this mean that item crafting/transmuting is definitely in?

Tiamat wrote:Delicious information


vulpree wrote:I've been trying to remove myself from the whole "release" arguments (whether to tell people to stop complaining about it or complaining about it) and just want to give a big thanks to Travis for posting this. We all know you're busy, but it's very much appreciated and makes the waiting so much easier.
Skyhaster wrote:Man that sounds good. But there is nothing said about the trade sys. That was reeeally bad in the beta. It was far too complicated and took even too much communication in the chat. Its hard for me not to have the ability to link items to the chat. i hope then you have a better solution. And if even not- i can accept it. But i just would like to have a clear answer to that. Things have to be done easily and in a selfunderstanding way. That is why i even liked the idea of having the ability to set a "ping" around your current chars popsition on the map. A fast way to alarm others, if y found an interesting place, boss etc. all runnin to you. You dont have to write "here" in chat. Everybody knows what to do. RUN TO HIM !
You're doin a damn good game for all of us. We trust in you... hrm - omg, i am already playing the game.. its awe! Thx, my mental cinema
DarkTails wrote:
You could just open the trade window with the person and drop the stuff you want to show them in there. What's wrong with that?
DarkTails wrote:
Nevermind, I don't want to derail the topic, sorry folks!


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