Very useful if you hex edit your items. The item properties are 9 bytes after the end of an item Property's name.
Item property example is highlighted.

And now on to the list.
00 +# Melee Damage
01 +# Ranged Damage
02 +# Defense Attribute Bonus
03 +# Magic Attribute Bonus
04 +# Mana
05 +# Health
06 # Mana Recovery per second
07 # Health Recovery per second
08 +# Armor
09 [BROKEN]
0A +# Damage
0B Damage Taken Increased by #
0C +# Knockback
0D +# Sight Bonus
0E +# View Angle Bonus
0F +#% Melee Damage Bonus
10 +#% Ranged Damage Bonus
11 +#% Defense Bonus
12 +#% Magic Bonus
13 +#% Mana
14 +#% Health
15 #% Faster Movement
16 #% Faster Attack
17 +#% to Armor
18 [BETA?] % Attack Rating Bonus
19 Increases All Damage by #%
1A Damage Taken is Increased by #%
1B #% Increased Magic Find
1C #% Increased Gold Find
1D #% Faster Cast Speed
1E #% Health Stolen
1F #% Mana Stolen
20 #% Damage Reflected Back on Attacker
21 +#% Increased Chance to Block
22 #% Reduced Level Requirements
23 +# Armor
24 +# Magic Defense
25 +# Fire Resistance
26 +# Ice Resistance
27 +# Electrical Resistance
28 +# Poison Resistance
29 #% Sight Bonus
2A #% View Angle Bonus
2B +# Knockback
2C [NOT USABLE] NA
2D [NOT USABLE] Create Town Portal
2E [NOT USABLE] Identify Item
2F [NOT USABLE] 14 Seconds Summon Duration
30 # Damage Reflected
31 # Health Stolen on Hit
32 # Mana Stolen on Hit
33 +# Increased Gold Drop
34 +# Damage
35 #% Knock Back Resistance
36 # Armor Degraded per Hit
37 +# Critical Hit Chance
38 +#% Interrupt Chance
39 [NOT USABLE] Transform into a ??? for # seconds
3A [BROKEN]
3B [BROKEN]
3C [ENCHANT TO FIX] #% Chance to Reflect 0% of Missile Damage
3D [BROKEN]
3E #% Chance to Block
3F [BROKEN]
40 #% Chance to Stun
41 [NOT USABLE] Learn ???
42 # Armor Degraded per Hit
43 [NOT USABLE] Desummon a ???
44 #% Increased Experience Gain
45 +# Strength Attribute Bonus
46 +# Dexterity Attribute Bonus
47 +#% Strength Bonus
48 +#% Dexterity Bonus
49 [NOT USABLE] Transform into a ??? permanently
4A [BETA?] #% Chance to Cast ???
4B [BETA?] #% Chance to Cast (Item Property Name) on Target
4C [BETA?] #% Chance to Cast ??? at Target
4D #% Increased Fame Gain
4E Increases Missile Range by # meter(s)
4F #% Chance that Target Flees for 4294966296 seconds [136 years]
50 #% Chance to Force Target to Fight for You for 4294966296 seconds [136 years]
51 [BETA?] #% Chance to Cast ??? when you get hit
52 [BETA?] +# Level to ??? Skill
53 % Decrease in Vendor Prices
54 #% Increased Fishing Luck
55 +# to Attack Spell levels
56 +# to Defense Spell levels
57 +# to Charm Spell Levels
58 #% Damage Bonus when Dual-Wielding
59 #% Bonus to Critical Damage
5A +#% Potion Effectiveness
5B +#% Pet and Minion Damage
5C +#% Pet and Minion Speed
5D -# to all Item Requirements
5E -# to Armor Equipment Requirements
5F -# to Spell Learning Requirements
60 #% Decreased Pet Town Travel Time
61 +#% Pet and Minion Armor
62 -# to Martial Equipment Requirements
63 +#% Martial Weapon Damage
64 -# to Ranged Equipment Requirements
65 -# to Mage Equipment Requirements
66 +#% Ranged Weapon Damage
67 +#% Mage Weapon Damage
68 +#% Pet and Minion Health
69 [BETA?] #% Chance to Cast ??? on death
6A #% Chance to Freeze Target
6B #% Chance to Burn Target
6C #% Chance to Poison Target
6D #% Chance to Shock Target


