
Notepad doesn't support unix line endings is why, you can hack his code to do \r\n instead of just \n to fix that.throumbas wrote:You dont need to convert the files in adm for the game to use them.
Anyway this is pretty nice, one annoyance tho is that the text is continuous with no breaks, which makes it really tough to read in editors.
edit: nevermind this only happens in notepad for some reason
Vis wrote:Can you post a sample command line using this so I know the format?
Csimbi wrote:I do not think it's the tool.
It appears that there is no real unicode support in the game.
Have a look at these older threads here:
viewtopic.php?f=6&t=2811
and here:
viewtopic.php?f=6&t=2718
Daviex wrote:Hi, i use that program and all ok.
You can't modified that convert all file on one folder? thanks
dengus wrote:I tested with a few Unicode characters, and confirmed that my tool correctly stores them in the .adm file (it pretty much does a byte-for-byte copy). But there's really no need to use my tool to convert them back into .adm files, it's better to put .dat files in the mods directory rather than modifying Pak.zip, and then the game will make the .adm files itself.
I believe they're fixing some Unicode support in the next patch?
mysteriono wrote:it just flashes for a sec and closes when i try to use it, any help?
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