Torchlight Mod Manager v1.1

Forum for discussing the Torchlight mod toolset.

Torchlight Mod Manager v1.1

Postby Shadowstorm » Wed Nov 04, 2009 6:56 am

Hey everyone.

I've stopped working on this program - feel free to openly edit and improve the code, and release it however you want.

List of features
• Enable/disable mods.
• Install/delete mods.
• Configure game file and application directory to fit your installation of Torchlight.
• Characters are backed up when you use the 'Launch Torchlight' button (easy to restore them later if needed).
• Create a Torchlight shortcut which saves a backup of your characters when launched (could use some improvement).

How to setup game path and application data path
• Under Settings, change your game file to either Torchlight.exe or Steam.exe from your Torchlight installation directory.
If you choose Steam.exe, the program will use -applaunch 41500 as launch arguments, so there's no need for you to think about that.
• Change your application data directory path to %appdata%\runic games\torchlight (for example: C:\Documents and Settings\User\Application Data\runic games\torchlight), and the program should find the mod directory automatically (if it hasn't been moved or altered in any way than its original state).

Download Torchlight Mod Manager here:
http://www.mediafire.com/?or4dzebum5n
Note: The attached .dll file must be in the same directory as the program (if you want to be able to create a game launch shortcut).

Download the source here:
http://www.mediafire.com/?iwtknnmzy2l

Requires .NET Framework 2.0 - download it here if you don't already have it:
http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en


Image

Best regards,
Shadowstorm
Last edited by Shadowstorm on Fri Nov 27, 2009 2:30 pm, edited 33 times in total.
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby DeviantBj » Wed Nov 04, 2009 7:18 am

Great tool! You've been featured on the Torchlight Mods blog! ;)

http://tlmods.wordpress.com/2009/11/04/ ... d-manager/
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby Shadowstorm » Wed Nov 04, 2009 7:29 am

Cheers! Thanks for the attention :)
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby Inverness » Wed Nov 04, 2009 7:30 am

I believe this is the third mod manager to be posted in this forum. I really think it would be a great idea if all the mod manager makers worked together. :D
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby MythTL » Wed Nov 04, 2009 7:31 am

Outstanding work on a much needed project! Anyone that has played Oblivion can agree that a mod manager is an invaluable tool. :geek:

Kudos to you. :)

I will give it a shot soon and report anything odd I run into.
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby flufsor » Wed Nov 04, 2009 7:50 am

Hey,
Great tool but when i run it under windows 7 its a bit to small and i cant change it,
could you please fix this small bug.
Here is a picture to show what i mean:
http://i38.tinypic.com/2nhhsoo.png
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby Shadowstorm » Wed Nov 04, 2009 7:51 am

Ahh, I see what you mean. I'll try to fix it.
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby Shadowstorm » Wed Nov 04, 2009 8:26 am

The issue should be fixed now. If it isn't, report to me again and I'll try to find another solution.
Use the updater to patch the program.
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby sigreth » Wed Nov 04, 2009 9:10 am

This mod is beautiful!!!!! We at TCC will probably use this to work with our mods. Please keep up the good work.
~ Sigreth
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby Shadowstorm » Wed Nov 04, 2009 9:12 am

sigreth wrote:This mod is beautiful!!!!! We at TCC will probably use this to work with our mods. Please keep up the good work.


Thanks :)
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby Shadowstorm » Wed Nov 04, 2009 9:39 am

If you've already downloaded the program, please run the updater once, so it will look for build version updates automatically.
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby flufsor » Wed Nov 04, 2009 11:02 am

The update worked perfectly :)
gratzz on the speed and effectiveness.
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby DeathWalker » Wed Nov 04, 2009 11:06 am

Interesting, i will DL it tonight. Where is the mod manager screen located? A desktop menu or in game menu?
"Pain is good for it lets me know that I am still Alive."
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby Shadowstorm » Wed Nov 04, 2009 11:20 am

DeathWalker wrote:Interesting, i will DL it tonight. Where is the mod manager screen located? A desktop menu or in game menu?

It isn't built-in into Torchlight if that's what you're wondering. Start the program, select which mods you want to disable/enable, then launch Torchlight (there's a 'Play Torchlight' button for convenience, which also makes a backup of your characters).
Last edited by Shadowstorm on Wed Nov 04, 2009 11:35 am, edited 1 time in total.
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby heron » Wed Nov 04, 2009 11:23 am

the gui looks great! it's a bit slow when it launches (5 seconds).
any chance of adding a separate tab for the settings.txt ??

looking forward to more updates!


--
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby Shadowstorm » Wed Nov 04, 2009 11:38 am

heron wrote:the gui looks great! it's a bit slow when it launches (5 seconds).
any chance of adding a separate tab for the settings.txt ??

looking forward to more updates!


--

Hmm, the slow start is most likely the Auto-Update function (it checks for updates everytime it's launched) - turn off the Auto-Update function and restart the program and check if it's still slow.

About the tab for settings.txt, what do you exactly mean? A form that let's you overlook all settings?
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby heron » Wed Nov 04, 2009 11:44 am

Shadowstorm wrote:Hmm, the slow start is most likely the Auto-Update function (it checks for updates everytime it's launched) - turn off the Auto-Update function and restart the program and check if it's still slow.

About the tab for settings.txt, what do you exactly mean? A form that let's you overlook all settings?


updates are off, still a bit slow.
settings.txt features, like a check box for playing in windows, console mode on/off, etc.
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby Shadowstorm » Wed Nov 04, 2009 11:51 am

heron wrote:
Shadowstorm wrote:Hmm, the slow start is most likely the Auto-Update function (it checks for updates everytime it's launched) - turn off the Auto-Update function and restart the program and check if it's still slow.

About the tab for settings.txt, what do you exactly mean? A form that let's you overlook all settings?


updates are off, still a bit slow.
settings.txt features, like a check box for playing in windows, console mode on/off, etc.


Weird, the program starts in a flash on my computer. Will have to take a look into that.
About the settings: Aren't those options that can be edited in-game?
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby heron » Wed Nov 04, 2009 11:53 am

Shadowstorm wrote:Weird, the program starts in a flash on my computer. Will have to take a look into that.
About the settings: Aren't those options that can be edited in-game?


not all features, example screenshake off/on.

below are the options you find inside the settings.txt

Code: Select all
LEVEL_SEED :0
OPENGL :0
RENDERBEHIND :1
FULLSCREEN :1
FLOATY_NUMBERS :1
VSYNCH :0
WINDOW_WIDTH :800
WINDOW_HEIGHT :600
RES_WIDTH :1920
RES_HEIGHT :1200
MAX_FPS :200
CURRENT FPS :80
MAX_PARTICLES :5000
SHADOWS_ENABLED :1
SHADOWS_DETAIL :5
RIMLIGHTS_ENABLED :1
LIGHTING_ENABLED :1
DONT POPULATE LEVEL :0
NO PET :0
DISPLAY PATHS :0
ENABLE DSP :0
CONSOLE NOPAUSE :0
NO SOUNDS :0
SHOW TIPS :0
NETBOOK MODE :0
ALLOW HWSKINNING :1
CONSOLE :0
GAME_COMPLETED_ONCE :0
FREEZE AI :0
PLAYER NO TARGET :0
DESTROY DEAD CORPSE :0
UPDATE DISPLAY STATS :1
DISPLAY STATS :0
COMBAT LOG :0
SOUND DEBUG :0
MAX_RENDER_FPS :60
NUM TICKS PER SECOND :227
GAME TYPE :0
SOUND MUTE :0
MUSIC MUTE :0
FSAA :0
SHADOWRESOLUTION :1024
DISPLAY_COLLISION :0
DOVERRIDE_LIGHTING :0
AMBIENT RED :76
AMBIENT GREEN :76
AMBIENT BLUE :76
MATERIAL AMBIENT RED :76
MATERIAL AMBIENT GREEN :76
MATERIAL AMBIENT BLUE :76
DIRECTIONAL RED :255
DIRECTIONAL GREEN :255
DIRECTIONAL BLUE :255
AUTOMAP :1
TOGGLE DROPPED ITEMS :1
SHOW MISSILE TRAILS :0
SHOW DAMAGE SHAPES :0
LOGIC LOGGING :0
LOG CONSOLE :0
SHOW BLOOD :1
NO CAMERA SHAKE :0
KEYMAP_1 :49
KEYMAP_2 :50
KEYMAP_3 :51
KEYMAP_4 :52
KEYMAP_5 :53
KEYMAP_6 :54
KEYMAP_7 :55
KEYMAP_8 :56
KEYMAP_9 :57
KEYMAP_0 :48
FKEYMAP_1 :112
FKEYMAP_2 :113
FKEYMAP_3 :114
FKEYMAP_4 :115
FKEYMAP_5 :116
FKEYMAP_6 :117
FKEYMAP_7 :118
FKEYMAP_8 :119
FKEYMAP_9 :120
FKEYMAP_10 :121
FKEYMAP_11 :122
FKEYMAP_12 :123
KEYMAP_INVENTORY :73
KEYMAP_PET :80
KEYMAP_STATS :67
KEYMAP_SKILLS :83
KEYMAP_QUESTS :81
KEYMAP_JOURNAL :74
KEYMAP_OPTIONS :27
KEYMAP_PAUSE :13
KEYMAP_AUTOMAP :65
KEYMAP_AUTOMAPZOOMIN :221
KEYMAP_AUTOMAPZOOMOUT :219
KEYMAP_HOLDPOS :16
KEYMAP_SHOWITEMS :18
KEYMAP_CYCLESKILLUP :190
KEYMAP_CYCLESKILLDOWN :188
KEYMAP_SWAPSKILLS :9
KEYMAP_WEAPONSET :87
KEYMAP_CLOSEALL :32
KEYMAP_ZOOMIN :187
KEYMAP_ZOOMOUT :189
KEYMAP_CONSOLEKEY_PRESS :192
KEYMAP_CONSOLEKEY_HOLD :16
PARTICLEFPS :40.000000
PARTICLE_EMIT_PCT :100.000000
ANIMATION_FPS :1000.000000
X_RATIO :1.875000
Y_RATIO :1.562500
AVERAGE FPS :224.324371
PARTICLE FALL OFF :130.000000
FOV :45.000000
NEARCLIP :0.100000
FARCLIP :1000.000000
SOUND VOLUME :0.800000
MUSIC VOLUME :0.500000
DIRECTIONAL INTENSITY :1.500000
AUTOMAP ZOOM :60.000000
RETIREE_QUEST :COMPLETEDONCE
NAME :TESTING
RESOURCES PATH :media\
SCREENSHOT PATH :screenshots\
EDITOR RESOURCES PATH :DataEditor\
VERSION :17098_200910270324
ZIP :Pak.zip
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Re: Re-release! Torchlight Mod Manager (v0.3)

Postby Shadowstorm » Wed Nov 04, 2009 12:00 pm

heron wrote:
Shadowstorm wrote:Weird, the program starts in a flash on my computer. Will have to take a look into that.
About the settings: Aren't those options that can be edited in-game?


not all features, example screenshake off/on.

below are the options you find inside the settings.txt

Code: Select all
LEVEL_SEED :0
OPENGL :0
RENDERBEHIND :1
FULLSCREEN :1
FLOATY_NUMBERS :1
VSYNCH :0
WINDOW_WIDTH :800
WINDOW_HEIGHT :600
RES_WIDTH :1920
RES_HEIGHT :1200
MAX_FPS :200
CURRENT FPS :80
MAX_PARTICLES :5000
SHADOWS_ENABLED :1
SHADOWS_DETAIL :5
RIMLIGHTS_ENABLED :1
LIGHTING_ENABLED :1
DONT POPULATE LEVEL :0
NO PET :0
DISPLAY PATHS :0
ENABLE DSP :0
CONSOLE NOPAUSE :0
NO SOUNDS :0
SHOW TIPS :0
NETBOOK MODE :0
ALLOW HWSKINNING :1
CONSOLE :0
GAME_COMPLETED_ONCE :0
FREEZE AI :0
PLAYER NO TARGET :0
DESTROY DEAD CORPSE :0
UPDATE DISPLAY STATS :1
DISPLAY STATS :0
COMBAT LOG :0
SOUND DEBUG :0
MAX_RENDER_FPS :60
NUM TICKS PER SECOND :227
GAME TYPE :0
SOUND MUTE :0
MUSIC MUTE :0
FSAA :0
SHADOWRESOLUTION :1024
DISPLAY_COLLISION :0
DOVERRIDE_LIGHTING :0
AMBIENT RED :76
AMBIENT GREEN :76
AMBIENT BLUE :76
MATERIAL AMBIENT RED :76
MATERIAL AMBIENT GREEN :76
MATERIAL AMBIENT BLUE :76
DIRECTIONAL RED :255
DIRECTIONAL GREEN :255
DIRECTIONAL BLUE :255
AUTOMAP :1
TOGGLE DROPPED ITEMS :1
SHOW MISSILE TRAILS :0
SHOW DAMAGE SHAPES :0
LOGIC LOGGING :0
LOG CONSOLE :0
SHOW BLOOD :1
NO CAMERA SHAKE :0
KEYMAP_1 :49
KEYMAP_2 :50
KEYMAP_3 :51
KEYMAP_4 :52
KEYMAP_5 :53
KEYMAP_6 :54
KEYMAP_7 :55
KEYMAP_8 :56
KEYMAP_9 :57
KEYMAP_0 :48
FKEYMAP_1 :112
FKEYMAP_2 :113
FKEYMAP_3 :114
FKEYMAP_4 :115
FKEYMAP_5 :116
FKEYMAP_6 :117
FKEYMAP_7 :118
FKEYMAP_8 :119
FKEYMAP_9 :120
FKEYMAP_10 :121
FKEYMAP_11 :122
FKEYMAP_12 :123
KEYMAP_INVENTORY :73
KEYMAP_PET :80
KEYMAP_STATS :67
KEYMAP_SKILLS :83
KEYMAP_QUESTS :81
KEYMAP_JOURNAL :74
KEYMAP_OPTIONS :27
KEYMAP_PAUSE :13
KEYMAP_AUTOMAP :65
KEYMAP_AUTOMAPZOOMIN :221
KEYMAP_AUTOMAPZOOMOUT :219
KEYMAP_HOLDPOS :16
KEYMAP_SHOWITEMS :18
KEYMAP_CYCLESKILLUP :190
KEYMAP_CYCLESKILLDOWN :188
KEYMAP_SWAPSKILLS :9
KEYMAP_WEAPONSET :87
KEYMAP_CLOSEALL :32
KEYMAP_ZOOMIN :187
KEYMAP_ZOOMOUT :189
KEYMAP_CONSOLEKEY_PRESS :192
KEYMAP_CONSOLEKEY_HOLD :16
PARTICLEFPS :40.000000
PARTICLE_EMIT_PCT :100.000000
ANIMATION_FPS :1000.000000
X_RATIO :1.875000
Y_RATIO :1.562500
AVERAGE FPS :224.324371
PARTICLE FALL OFF :130.000000
FOV :45.000000
NEARCLIP :0.100000
FARCLIP :1000.000000
SOUND VOLUME :0.800000
MUSIC VOLUME :0.500000
DIRECTIONAL INTENSITY :1.500000
AUTOMAP ZOOM :60.000000
RETIREE_QUEST :COMPLETEDONCE
NAME :TESTING
RESOURCES PATH :media\
SCREENSHOT PATH :screenshots\
EDITOR RESOURCES PATH :DataEditor\
VERSION :17098_200910270324
ZIP :Pak.zip

Ah yes, you're right. I've actually taken a look in that file before - might be something I'll add.
Although, some of the stuff in that file are pretty unknown stuff (at least for me), for example: FSAA or ALLOW HWSKINNING.
You know of a good post that explains all of those options?
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