Anyways, this is mostly a proof of concept to show everyone that making Torchlight multi-player is actually quite feasible, and some day we might be able to play it as such (tho ya'll seem to be pretty convinced about that already.)
Let me say first that there are plenty of problems to overcome in order to actually make Torchlight playable multi-player. Most of the obstacles are due to the fact that it was made to be a single-player game, and no thought was put into things being synced across a network. So even if a multi-player client is developed (by whoever), don't expect it this year. Or next year. Just be happy someone is working on it
The link below is a video of me playing in two instances of Torchlight side-by-side, the right-side is the host and the left-side is the client (not that it matters in this video.) I'm pretty much just running around. I don't think the wolf near the end liked my company (sorry for interrupting your private time by the fire >.<)
Either way, the syncing in this demo is really crap, should be apparent from how things sometimes happen slightly differently in the two screens. Especially movement is very difficult to sync in this game, but again, it's just a demo, so it'll do.
Here ya go, have a look - http://rapidshare.com/files/302548802/tl_mp_poc.avi
edit: Zeza was kind enough to upload it to youtube - http://www.youtube.com/watch?v=ROi_PoWQThc





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