Weston wrote:My pet gets Fireball (the best I can find) and Heal all. While it's just random timing that the pet shoots off heal all (maybe as soon as it cools down or every 30 seconds), I do find that it actually does coincide with when I need it on the rare occasion so better than not. As far as my little lady, well so far she only gets the town portal and identify spells so that I can free up 2 more slots in her inventory for loot carrying. If there are 2 other spells in her slots they are unintentional and not actually used as I've really not needed any thus far playing the Vanq or my Alchem.
Eternall wrote:Weston wrote:My pet gets Fireball (the best I can find) and Heal all. While it's just random timing that the pet shoots off heal all (maybe as soon as it cools down or every 30 seconds), I do find that it actually does coincide with when I need it on the rare occasion so better than not. As far as my little lady, well so far she only gets the town portal and identify spells so that I can free up 2 more slots in her inventory for loot carrying. If there are 2 other spells in her slots they are unintentional and not actually used as I've really not needed any thus far playing the Vanq or my Alchem.
I would suggest adding heal all and haste. Heal all will save you from having to carry potions, and haste is nice if you have to backtrack on a level, or for just tooling around town at mach 7.
bug wrote:
Heal all has a 30 sec cooldown, iirc, so it doesn't quite replace potions.

Rhaps wrote:On my VH Heavy Rogue its max defensive spell mastery with Elemental Protection, Draining Touch, Heal Self and Identify. Heal all and Summon Zombies for the pet. Summon zombies seems pretty unpopular as a pet summon but I've found their extra hp and the fact that you get a few of them makes them more effective than the single skeleton or low hp archers for shadow vault.
Zanatar wrote:Why do some people bother wasting two spell slot's with Identify and Town Portal spells?
I don't get it. I mean both Town Portal and Identify scrolls are found SOO darn often. You never need to worry about having those scrolls. And even if I run out, both Town Portal scrolls and Identify scrolls are so darn cheap to buy that it's a non issue. I just don't get it.
I'm thinking in my head maybe it's to gain an additional inventory space, to be able to carry another magical item back? But I mean even then, you just portal back to town with a scroll you've found or kept, when your full. It' s no big deal.
So I just don't get why anyone would waste even 1 of the 4 spell slots, to use Identify or Town portal. And puzzles me even more when I see in this thread the number of people that waste half there spell slots, on both of them.
Thanks,
Zanatar.
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