Aedvan wrote:This doesn't apply to the SP as much, as I doubt there's a crafting system, but it would be interesting if different types of containers had different crafting mats in them. Chest would be gold and gear, as normal, but maybe barrels could have liquids/goos you use to make potions or talismans, little casques could have jewels/metalwork you need for making weapons or trinkets, etc.

Tiamat wrote:I totally just almost skipped a barrel, turned around, and scored some unique shoulders =D

Xander wrote:Tiamat wrote:I totally just almost skipped a barrel, turned around, and scored some unique shoulders =D
Screenshots or it didn't happen!

Ollian wrote:I always broke the barrels and opened everything that could be opened in all the games that had such things. I guess it's just a mild form of OCD or something.
Bissrok wrote:When you're running through a game like Torchlight, do you stop to break the barrels or crates? ......Does anyone still bother?

Shmarvin wrote:Bissrok wrote:When you're running through a game like Torchlight, do you stop to break the barrels or crates? ......Does anyone still bother?
I tried the new DDO last weekend. I broke every barrel or crate I found.

Bissrok wrote:Diablo's one thing, since there's finite amount of enemies to kill and items to pick up. For something like FATE, though, the game goes on forever. There's always stronger items the next floor down, or in the next quest. And the game just wasn't hard enough for me to scour every last barrel for a new item.




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