[SPELLS]Necromancy tweaks

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Re: [SPELLS]Necromancy tweaks

Postby Hellfrog » Wed Nov 25, 2009 1:14 am

awesome mod, thanks :D

but why can i summon up to 4 Archers right now?


€: nevermind... after i got a lvlup 2 archers exploded and now i have 2 ^^
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Re: [SPELLS]Necromancy tweaks

Postby bahanime11 » Mon Jul 11, 2011 3:43 am

Does anyone still have a copy of this mod they can upload to rapidshare or megaupload? The fansite is down and i really really would like this mod.
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Re: [SPELLS]Necromancy tweaks

Postby RaffoBaffo » Mon Jul 11, 2011 11:16 am

Good work, the changes look balanced and improve gameplay.
+1 :)
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