
Question wrote:Did you fix item scaling? If you see screenshots, some items have next to zero difference between tier 2 and tier 3 despite around 30 levels required for it.

freddy wrote:i think you have to edit all the affix files, not just the basic item files to scale them correctly. so it's tons of more work to do.
TormakSaber wrote:And how does this play with AncientMod? Will I need to uninstall it?
tenera wrote:freddy wrote:i think you have to edit all the affix files, not just the basic item files to scale them correctly. so it's tons of more work to do.
It might be easier to just create post-60 stat graphs, and point new, higher tiers to the new graphs...assuming TorchED lets you make graphs, that is.
You probably have to press the play-Button.Video not working.

forevernomad wrote:You may want mention in the op that to be able to use your mod they will need the 999 level mod, or they are never going to see tiers 4+.
I am pretty sure the item level requirements are tied to the monster levels that drop them, and not your character.
You probably have to press the play-Button.Video not working.

forevernomad wrote:I am pretty sure the item level requirements are tied to the monster levels that drop them, and not your character.
Doesn't that still mean that if you're level 100, fighting 120 mobs that the 120 sword they drop you can't use? Or am I missing something?
valdr wrote:So the limit for new items is somewhere between 4-5 k, that's not much. Aren't Legendary and Ancient tiers just the same thing?
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You probably have to press the play-Button.Video not working.

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