This is now a genuine merchant pack. This mod includes my Cartographer and Fish vendor mods, valdr's gem merchant, and MissGrim's spell dealer so delete any previously installed copies of those.
This includes the following mods made by other people.
Anya's Gem Emporium is included in this with a slight change to her spawnclass so that you can use the same static inventory settings as all of the other merchants.
The Zeris the Cursed spell dealer mod included with this has been modified to support the static inventory options, and to sell Town Portal and Identify scrolls.
The original "Gem seller" is changed to not actually sell gems, spells or maps and has her title changed to "Trinket dealer". She still sells wands & staves, and her trinket rarity levels have been increased, including a slight chance of selling unique trinkets (but not unique weapons). I increased the rarity levels on her wands and staves as well, they should are now the same level as the other weapon dealers. I also changed her soundset because she no longer sells "The finest cut gems & ember."
The General merchant has been changed into an apothecary, he no longer sells fish or scrolls, only potions. He will sell Health and Mana potions scaling with level, including the higher level potions in the Bigger Potions mod. If you have the Potion Deluxe mod installed he will also sell Regen And Rejuv potions scaling with level. He will also sell the Respec potion and any of the various Stat respec potions if you have them installed. He sells a random selection of items with type "MAGIC POTION" if you want your potions to spawn in his inventory you should make them MAGIC POTIONs with a rarity greater than 0. If you DON'T want them to spawn in his inventory, but DO want monsters to drop them, just make them item type POTION. He's been tested for compatability with the following potion mods:
- Potion Deluxe by Omnifas
- Bigger Potions! by elyscape
- Respec Mod by Tiamat
- Total Respec Mod by Didero
- Easy Respecs (Stats too!) by CoolasaCucumber
All of the merchants included in this pack have a regular inventory spawnclass, and a STATIC spawnclass inside the merge folder. Any items you write into there will automatically spawn if you want to make a merchant sell something specific. You can use the static spawn in a merge folder with your own mods as well to make them be automatically compatabile for anyone using this mod. Just make sure your mod's spawnclass has a unique name for the static file, although the NAME line in the file should be identical.
Add a section like this for each item you want to always spawn. Just change <STRING>UNITTYPE:NONE to whatever you actually want there.
- Code: Select all
[OBJECT]
<STRING>UNITTYPE:NONE
<INTEGER>WEIGHT:-1
<INTEGER>RARITY_OVERRIDE:1
[/OBJECT]
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http://www.runicgamesfansite.com/torchlightmods/node/265




