BanalityDUFF wrote:i may just remove the roof from the top section of covered tunnel so if you don't want to brave the dark you don't need to.
The tunnel sections are really neat, and I'd hate to see them removed (they do add a lot of flavor). Really, as long as there aren't a whole buttload of mobs in the tunnels, it's probably fine as-is. One more thing that I thought of: Is there any way you could add a bit of visual indication of where "blind" tunnel entrances are?
VandalD wrote:Just encountered your entrance chunk after making a new character. I got totally surrounded by a named mob and his friends right after appearing.
Note: This is my personal opinion.
I also had a bit of a scare on one of the entrances. Small platform (maybe 20 foot square if it were real) with two trolls and a half-dozen ratmen at the bottom of a stair-like section. I
barely made it out of that alive (VHHC Ironman Alchemist, so just about worst-case scenario, but still). I'm not a big fan of the "dead before you can react" thing (see a certain Palace phase portal map...), and I could see that potentially turning into one. Controlled (and controllable) "OH, ****!" moments aren't so bad now and again, but you have to get that balance right between danger of and certainty of death.